Hallo
Ich und mein Freund haben auf CityBulid 8 meinem ausgehüllten GS gebaut und haben jetzt nach dem Bau versucht alles mit Wasser aufzufüllen. Beim Auffüllen der einzelnen löcher mit Wasser kam es zu einem Spiel absturz und immer wenn man in die Nähe des Plots kommt Crasht das Spiel bei mir oder bei meinem Freund. Ich bin mir nicht sicher ob es an uns liegt oder was das Genau ist brauche unbedingt Hilfe kann sonst nicht mehr Spielen.
Mein Plot ist bei /p h ElaWeis 4 Auf CB8
Hier auch nochmal der Crash Log:
---- Minecraft Crash Report ----
// I let you down. Sorry ![]()
Time: 11.04.19 13:34
Description: Tesselating block in world
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(WorldRenderer.java:600)
at bge.a(BlockFluidRenderer.java:267)
at bgd.a(BlockRendererDispatcher.java:93)
at bht.b(RenderChunk.java:280)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(WorldRenderer.java:600)
at bge.a(BlockFluidRenderer.java:267)
-- Block being tesselated --
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 8 / 0x8 / 0b1000
Block location: World: (600,55,-6721), Chunk: (at 8,3,15 in 37,-421; contains blocks 592,0,-6736 to 607,255,-6721), Region: (1,-14; contains chunks 32,-448 to 63,-417, blocks 512,0,-7168 to 1023,255,-6657)
Stacktrace:
at bgd.a(BlockRendererDispatcher.java:93)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSPCustom['ElaWeis'/2559644, l='MpServer', x=659,67, y=66,00, z=-6797,00]]
Chunk stats: MultiplayerChunkCache: 81, 81
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 408,00,65,00,6703,00 - World: (408,65,6703), Chunk: (at 8,4,15 in 25,418; contains blocks 400,0,6688 to 415,255,6703), Region: (0,13; contains chunks 0,416 to 31,447, blocks 0,0,6656 to 511,255,7167)
Level time: 625287651 game time, 626980441 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 15 total; [uo['entity.ItemFrame.name'/6868970, l='MpServer', x=636,50, y=66,50, z=-6818,03], uo['entity.ItemFrame.name'/6868971, l='MpServer', x=635,50, y=66,50, z=-6818,03], uo['entity.ItemFrame.name'/6868974, l='MpServer', x=636,50, y=67,50, z=-6818,03], uo['entity.ItemFrame.name'/6868975, l='MpServer', x=635,50, y=67,50, z=-6818,03], EntityPlayerSPCustom['ElaWeis'/2559644, l='MpServer', x=659,67, y=66,00, z=-6797,00], bex['Johnronko29'/6555992, l='MpServer', x=229,53, y=65,00, z=370,31], bex['MrP33p'/6640043, l='MpServer', x=254,50, y=65,00, z=371,50], bex['Narinchen95'/3986081, l='MpServer', x=250,41, y=65,00, z=370,97], bex['Tribun_77'/6482625, l='MpServer', x=262,38, y=65,00, z=370,44], bex['1234pro'/5165709, l='MpServer', x=232,69, y=65,00, z=392,28], bex['Trija_mc'/6866473, l='MpServer', x=254,00, y=65,00, z=371,00], um['Rüstungsständer'/6868946, l='MpServer', x=644,50, y=65,00, z=-6819,50], uo['entity.ItemFrame.name'/6868947, l='MpServer', x=643,50, y=64,50, z=-6804,03], uo['entity.ItemFrame.name'/6868948, l='MpServer', x=644,50, y=64,50, z=-6804,03], uo['entity.ItemFrame.name'/6868949, l='MpServer', x=642,50, y=64,50, z=-6804,03]]
Retry entities: 0 total; []
Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.13-SNAPSHOT:0dd538f:1396) <- PaperSpigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(WorldClient.java:412)
at ave.b(SourceFile:2311)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
CPU: 4x Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 9202749936 bytes (8776 MB) / 10415308800 bytes (9932 MB) up to 10415308800 bytes (9932 MB)
JVM Flags: 25 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx10G -Xms10G -Xmn3072m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048M -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=20000 -XX:ParallelGCThreads=10
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in
Ich würde mich über Support echt freuen
Mit fruendlichen grüßen ElaWeis